Sony has announced some basic information about its much-anticipated next-generation VR hardware for the PS5, which it calls — predictably — PSVR2. Very little was revealed about the device but it did confirm some features gamers will care about.
The original PSVR was a competent, easy to use device but fairly limited in terms of hardware: resolution, field of view and such. So Sony’s announcement that the new one will be considerably more advanced will be very welcome.
The PSVR2 was confirmed by Sony to have 4K HDR imagery, though it’s unclear if that’s per-eye or some other metric. The field of view will also be wider than the original hardware. When the real specs come out it will be more clear how the headset will look to users, but things like the display type and refresh rate were not mentioned at the event.
It will however have eye-tracking and foveated rendering, a must-have these days. Eye-tracking for obvious gameplay and other reasons, and foveated rendering so that the notoriously resource-hungry VR rendering process can focus its cycles on the area where the player is looking.
One last and rather unexpected feature is force feedback in the headset. Whether people really want their heads vibrated is an open question, but you never know unless you try.
A new set of controllers will also come with the set, which will no doubt include their own improvements over the PSVR’s original two, which though perfectly fine at the time have been superseded by the competition’s capabilities.
More information is surely forthcoming, though this seems to be all we can expect from today’s event. We’ll update if we hear more.